Babysitter's Club 2 uses an experimental game design.
There are some common difficulties that people seem to have when playing it.
Since I created everything, I don't always know what parts of the game are hard to figure out.
So I thought I'd make a thread for this.
These are the difficulties I'm aware of:
- It's hard to figure out where you're supposed to go. (Which missions are giving people trouble?)
- The game runs slow when it's played in full-screen. (Not exactly a glitch, but I don't know how to fix it)
- The petshop clerk temporarily disappears after completing a petshop mission.
- The scan goggles only outline half of the town.
I'm also open to any solutions you could suggest.
This is mostly for design issues, but you could mentions glitches too.
* UPDATE *
I just updated the game. August 21 2010
With this new version, does anybody still have difficulty with missions or the characters' names?