Babysitter's Club 2 - Design Problems & Improvements

Forum for the discussion of Humbird0's various projects!
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Wav3_CrackeR
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Re: Babysitter's Club 2 - Design Problems & Improvements

Post by Wav3_CrackeR » October 8th, 2010, 6:21 am

Tested it today and its working now ... it was some fun new content ;D Now we need to take pictures of the other babysitters too.

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Nemesis96669
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Re: Babysitter's Club 2 - Design Problems & Improvements

Post by Nemesis96669 » October 10th, 2010, 8:35 pm

I noticed a small design flaw,if you attempt to do the plant quest while the force? walls are active you have no way of getting the money(since Rebecca drops them on the other side of the wall)I tried doing the sensible thing and go and get them from the house entrance...but one I passed through the door I got stuck "on" the money tile and couldn't move nowhere.
I believe that the easy way to fix this would be to have Rebecca drop the money on the tile next to the entrance instead of the one in front of it

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|Alien|
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Re: Babysitter's Club 2 - Design Problems & Improvements

Post by |Alien| » October 11th, 2010, 12:14 am

In the second Brittney's Mission, with the Teleport and the Energy Field, I can't speak with Nicky because he is embracing a naked Brittney (?) and all he said is "Brittney is the best babysitter ever.".

The Mission in the neighbor son's secret club is unavailable; the mother continues to drink.

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humbird0
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Re: Babysitter's Club 2 - Design Problems & Improvements

Post by humbird0 » October 11th, 2010, 9:32 am

(10 / 11 / 2010)
I've updated the game, and fixed the glitches.

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