I don't know why that happens. Nor if it is a browser, my blog page or game problem.KiWolfGirl wrote:kwikill wrote:Current version on your blog not working correctly in Chrome, that is it's ignoring keyboard input (yes, I have the latest version of Chrome that supposedly addresses this issue).
The version on the front page of your LoK thread works, and keyboard input works on the title and setup screens on your current blog version, but not once the game actually starts.
Now i have this and I never got this before.
Somebody suggested me a solution: redefine arrow keys for IJKL. :S
Or maybe you could donwload the exe.
Well, save game is the next feature I'll add to the game. And in the next release, slime boss rape won't be game over anymore.Eluno wrote:Is there any way to save the game? Grinding to level 4 so you can survive the new area only to be beaten by a new enemy via ranged attacks *blows*. But having to restart the entire game again? Ouch
That is something I have in mind since a long time. I thought to do some kind of items drop system, like in WoW.Eluno wrote:Also, would it be difficult code-wise to make enemies drop items once in a while? Like potions or just vendor junk you can sell for some cash..maybe some equipment on rare occasions.
But for the momment it's not totally necessary. I mean, there are some tricks to trade... for example, increase Beth's seduction (so trader will offer lower prices).